JUST FOR FUN/ICE-BREAKERS
1-10
The group must count to 10 (or higher) in a random manner. They can’t have any systems (e.g. wave before they speak), the numbers have to be in order and you can’t say 2 numbers in a row. If 2 people say the same number at the same time you must start again from the beginning.
The group must count to 10 (or higher) in a random manner. They can’t have any systems (e.g. wave before they speak), the numbers have to be in order and you can’t say 2 numbers in a row. If 2 people say the same number at the same time you must start again from the beginning.
COUNT THE SECONDS
Everyone closes their eyes (except for the leader). The leader says an amount of time (e.g. 40 secs, 52 secs) the young people have to put up their thumbs when they think that amount of time has elapsed. The person whose thumb went up the closest to the time wins a point. Play a couple of rounds.
Everyone closes their eyes (except for the leader). The leader says an amount of time (e.g. 40 secs, 52 secs) the young people have to put up their thumbs when they think that amount of time has elapsed. The person whose thumb went up the closest to the time wins a point. Play a couple of rounds.
DESCRIBE AN OBJECT
Each member of the group has to find a random object in their house, bring it back to the small group, but not show it on screen. Each player takes it in turn to describe their object, and everyone else has to guess what it is.
Each member of the group has to find a random object in their house, bring it back to the small group, but not show it on screen. Each player takes it in turn to describe their object, and everyone else has to guess what it is.
DISAPPEAR!
This is a game of good reaction times! Choose a young person to be player 1. Player 1 has 30 seconds to duck down and disappear from the screen. They can do this at any point within the 30 seconds. As soon as the others see player 1 move they need to move too – the last one to disappear from their screen loses that round. If any player moves before player 1 moves, then they are out!
This is a game of good reaction times! Choose a young person to be player 1. Player 1 has 30 seconds to duck down and disappear from the screen. They can do this at any point within the 30 seconds. As soon as the others see player 1 move they need to move too – the last one to disappear from their screen loses that round. If any player moves before player 1 moves, then they are out!
FIND THE LINK
Send one contestant into the waiting room (or ask them to mute their volume on their device). Decide on a topic (Disney, School, Italy). In turn each player has to say something associated with that topic without trying to give the topic away (e.g. for Italy it could be words like pasta, pizza, boot, Pope etc). Invite the person back in (wave at them to turn their volume on). The contestant has to try to guess what links the words whilst the other players have to try to try to put them off as they list their word.
Send one contestant into the waiting room (or ask them to mute their volume on their device). Decide on a topic (Disney, School, Italy). In turn each player has to say something associated with that topic without trying to give the topic away (e.g. for Italy it could be words like pasta, pizza, boot, Pope etc). Invite the person back in (wave at them to turn their volume on). The contestant has to try to guess what links the words whilst the other players have to try to try to put them off as they list their word.
I’M GOING TO THE MOON – NAME GAME
Participant says My name is________ and I am going to take____________ to the moon.
The item has to begin with the same as their initial. E.g. James can bring Jelly Beans, Charlotte can bring a Car, Philip can bring a Pickle, Monica can bring a Monkey.
Participant says My name is________ and I am going to take____________ to the moon.
The item has to begin with the same as their initial. E.g. James can bring Jelly Beans, Charlotte can bring a Car, Philip can bring a Pickle, Monica can bring a Monkey.
KINGDOMS
Everyone sends the host a name of a well-known celebrity, historical figure or fictional character who they will represent during the game.
The host (who does not play) will read out the names of all the characters that have been chosen. The participants will have to remember the names and not write them down.
The aim of the game is for the participants to grow their ‘kingdom’. You start to build your kingdom by guessing who another person in the group is. If successful they are added to your kingdom. You can then work together to add to your kingdom. If you guess who someone is who has other people in their kingdom you will ‘acquire’ their kingdom too.
The host will pick someone to go first
The participant simply asks another participant “Are you…” If they are correct that participant joins their kingdom. If they are wrong then the go passes to the person who was incorrectly guessed.
The game keeps going until everyone has been guessed and there is one person with all the other participants in their kingdom.
Everyone sends the host a name of a well-known celebrity, historical figure or fictional character who they will represent during the game.
The host (who does not play) will read out the names of all the characters that have been chosen. The participants will have to remember the names and not write them down.
The aim of the game is for the participants to grow their ‘kingdom’. You start to build your kingdom by guessing who another person in the group is. If successful they are added to your kingdom. You can then work together to add to your kingdom. If you guess who someone is who has other people in their kingdom you will ‘acquire’ their kingdom too.
The host will pick someone to go first
The participant simply asks another participant “Are you…” If they are correct that participant joins their kingdom. If they are wrong then the go passes to the person who was incorrectly guessed.
The game keeps going until everyone has been guessed and there is one person with all the other participants in their kingdom.
PROP
Ask each person to go and find a prop that describes them or how they feel right now. Ask them to share why they chose that prop.
Ask each person to go and find a prop that describes them or how they feel right now. Ask them to share why they chose that prop.
QUESTIONS
Get each member of the group to ask someone else in the group a question (e.g. what's your favourite colour? or what's your favourite food?). It needs to be to someone who they don't normally speak to. A great way to get your group to start talking to each other.
Get each member of the group to ask someone else in the group a question (e.g. what's your favourite colour? or what's your favourite food?). It needs to be to someone who they don't normally speak to. A great way to get your group to start talking to each other.
SAY THE WORD
Send someone into the waiting room (or ask them to turn off their sound until everyone waves at them or get the individual to turn around and will yell when to turn back). Give the group a set of random words (chocolate, television, newspaper, geography, sunlight). The group has to get the individual to say those words without being too obvious.
You can also play the game where one individual gets the words and they have to get the others to say those words in the quickest time. They cannot say the words in their description.
Send someone into the waiting room (or ask them to turn off their sound until everyone waves at them or get the individual to turn around and will yell when to turn back). Give the group a set of random words (chocolate, television, newspaper, geography, sunlight). The group has to get the individual to say those words without being too obvious.
You can also play the game where one individual gets the words and they have to get the others to say those words in the quickest time. They cannot say the words in their description.
SELF-PORTRAIT
With your eyes shut, draw a self-portrait! To make it competitive—best likeness wins!
With your eyes shut, draw a self-portrait! To make it competitive—best likeness wins!
TEAR THE BEST
needs a piece of A4 paper. Tear the best picture. You have two minutes. Your time starts now!
needs a piece of A4 paper. Tear the best picture. You have two minutes. Your time starts now!
TRUE FACTS
Everyone privately messages the host a secret fact about themselves, and then the host shares them one by one. Everyone then has to vote who they think it belongs to. See if your students can fool the others! This is great to learn about your group, but also for your young people to feel connected to each other.
Everyone privately messages the host a secret fact about themselves, and then the host shares them one by one. Everyone then has to vote who they think it belongs to. See if your students can fool the others! This is great to learn about your group, but also for your young people to feel connected to each other.
TWO TRUTHS AND A LIE
Each person must make three statements about themselves, one of which isn't true. E.g. I have two brothers, I was born in Australia, and I have a motorcycle. Give the group some time to think of their statements, and write them down if they need. Once one person makes their statements, the rest of the group must guess, which statement is the lie.
Each person must make three statements about themselves, one of which isn't true. E.g. I have two brothers, I was born in Australia, and I have a motorcycle. Give the group some time to think of their statements, and write them down if they need. Once one person makes their statements, the rest of the group must guess, which statement is the lie.